Arcade is a collection of mostly free retro-style video games for the Meta Quest VR headset. The description of each game is available by clicking the corresponding option in the menu, or one of the following buttons:
Bricks Invasions Blocks Match Match Emoji Match Xmas Galactics Rocs Rocs Emoji Jack Jack Spin
The download section contains instructions on how to obtain it. I also invite you to talk about it in your networks. You certainly have acquaintances who could be seduced by this type of game. In short, let's work together to create the largest community of Arcade players in the world!
Bricks is the first game I've developed for the Meta Quest virtual headset.
Being a big fan of brick-breaking games, I decided to offer my own modern yet retro interpretation of this old hit.
I originally released a demo version called Retro Bricks 1982.
The reception was very positive, which encouraged me to take it one step further.
So, a few months later, I published the first version of Arcade, which contained Bricks, Invasions and Blocks.
Invasions was the second game I'd thought of for Arcade: I'd loved TI Invaders on TI 994A.
So naturally I was going to concentrate all my efforts on my interpretation of this great classic.
Here the differences are less marked than with Bricks, but they are essential and significantly change the dynamics of the game.
For my third game, I set myself the challenge of creating a game as simple as Tetris, yet original and addictive. That's when Blocks was born.
I have to admit that, much to my surprise, the game was very well received. Just goes to show that it's still possible to create games with ultra-simple concepts.
For the ninth game, I wanted you to manipulate geometric shapes, like in a puzzle.
Initially, the game was called 'puzl'.
But it became clear that there was a strong kinship with the game 'Blocks'.
So I continued development with this in mind after renaming it 'Blocks II'.
After Bricks, I knew that sooner or later I'd have to tackle another childhood classic, and one of my favorite games. So when I began development of my fourth game, Galactics, I wanted to make sure I incorporated enough new features to give it its own identity.
This game, along with PacMan, is also the favorite of the love of my life. All the more reason to be motivated.
For my fifth Match game, I had to incorporate the following three ideas:
• An ultra-simple concept.
• A blitz style game, where the player completes all levels in less than 3 minutes.
• Some variations on the game such as Match Xmas and Match Emoji.
The great thing about Match, is that you can play it for just 15 minutes and do 5 games. It's also an excellent exercise in visual skills. Personally, I find the game very addictive. In fact, it's one of my favorites.
Match Xmas is a variation of Match with christmas shapes.
It's a little bit difficult than Match, but very entertaining!
Match Emoji is a second variation of Match with emoji faces.
It's probably the most difficult of the 3 Match games, but very funny!
For my sixth game, Rocs, it was both a request from players and a classic that I wanted to revisit. What's new here is the way the ship is piloted, using 2 joysticks. It's a radical change compared to the 5 previous games, but one that gives extraordinary freedom: the handling is so fluid that I plan to use it again in future games.
Rocs Emoji is a variation of Rocs with emoji faces.
Very enjoyable to see all these faces around the screen!
Jack is my seventh game.
Here I wanted to try my hand at something a little different: transposing into a video game a great classic from our childhood, combining color, memory and sound. This game can also be considered a Blitz-type game.
Jack Spin is a variation of Jack with a circular disk spinning.
A little bit difficult than Jack!
Maze is my eighth game.
For this one, I wanted to take inspiration from a great classic: Pac-Man.
But above all, I wanted to keep the Arcade spirit: playing non-stop with two controllers and offering a completely new experience.
Arcade is about retro games, but not only! It's also music, for which I've received a lot of positive feedback. So I thought why not make them available to everyone? If you're curious, here are a few links to listen to the different tracks:
> YouTube
> Spotify
> Amazon Music
> Apple iTunes
Here's a list of testimonials I've collected on the AppLab, which I wanted to share with you.
Here's a list of people I'd like to thank. They all contribute, in their own way, to the success of Arcade!
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